π Hello, I'm
I love designing and creating π. I'm a lifelong learner, and I love what I do. A passionate Designer and Developer based in Australia.π

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Projects
Achievements
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Years

About Me
A dedicated Designer based in Australia π
I blend design and technology to develop inclusive, user-focused solutions. As a Service and Human-Centred Designer, I aim to create meaningful impact, while my work in UI/UX and Interaction Design transforms these ideas into intuitive, engaging interfaces. With a background in game development and web programming, I bring hands-on technical skills to prototype, build, and test immersive experiences across digital platforms and VR game environments.
Work Experiences
VOLUNTEER TEACHING ASSISTANT β UX DESIGN
Torrens University (Hybrid work)
- Supported students in UX and design thinking concepts, helping them apply HCD in project-based learning
- Guided development of responsive web solutions and C# applications through practical, user-focused design
UI/UX FULL STACK DEVELOPER - AQUACULTURE DATA PLATFORM
Vietnam Ministry of Science & Technology (Remote work)
- Led the front-end development of a real-time environmental monitoring dashboard for aquaculture operations
- Designed a user-friendly and accessible UI/UX interface specifically tailored for users with limited technical literacy, such as local farmers and field technicians
- Conducted on-site user research to identify pain points, usability challenges, and visual data requirements in low-infrastructure contexts
- Developed intuitive navigation flows, visual cues, and interactive guides to support efficient decision-making in high-pressure, low-tech environments
- Collaborated with scientists, engineers, and government stakeholders to ensure alignment between technical architecture and user experience goals
VOLUNTEER SERVICE & EXPERIENCE DESIGNER (EDUCATION GAME)
SA Department for Education (Remote work)
- Designed and developed an interactive, browser-based educational game to support Year 7 EAL/D learners with cognitive impairments
- Applied inclusive design and accessibility principles to ensure the game was usable, engaging, and equitable for students with diverse learning needs
- Collaborated with teachers and education stakeholders to align game mechanics with curriculum goals and classroom needs
- Designed intuitive game flows, clear visual feedback, and scaffolded interaction patterns to promote independent learning
- Conducted user testing with educators to ensure functionality, ease of use, and pedagogical effectiveness
LEAD VR DEVELOPER & DESIGNER
Vivid Studio (Hybrid work)
- Led the end-to-end design and development of a narrative-driven VR escape game experience showcased at ACMI
- Applied human-centred design principles to create intuitive, immersive, and emotionally engaging user experiences
- Conducted usability testing and heuristic evaluation to refine player interaction, comfort, and accessibility in VR
- Designed and iterated on gameplay systems, interaction flows, and feedback loops to enhance immersion and engagement
- Collaborated with artists and writers to ensure a seamless integration of story, gameplay mechanics, and player experience
INTERNSHIP VR DEVELOPER & DESIGNER
Liminal VR (Remote work)
- Collaborated with the Emotion & Cognition Research Analyst to design VR experiences that aligned with psychological and emotional engagement goals
- Applied principles of human interaction design to build responsive and intuitive VR gameplay systems
- Developed and tested mechanics focused on user attention, emotional response, and sensory feedback to create an engaging and comfortable player experience
- Conducted iterative prototyping and user testing to refine interaction flows and ensure cognitive-affective alignment
- Integrated research insights into gameplay elements to influence mood, motivation, and immersion across diverse user profiles
JUNIOR TECHNICIAN
Centrecom Clayton (In-person work)
- Built PCs
- Determined software and hardware requirements to provide solutions to problems
- Responded to queries on software and hardware problems
- Installed and downloaded appropriate software
- Adapted existing programs to meet users' requirements
- Ensured efficient use of applications and equipment
- Implemented computer networks, designed and maintained websites
- Repaired and replaced peripheral equipment such as terminals, printers, and modems
- Managed the customer service desk
- Answered phone calls
- Used SAP software
- Experience with hardware benchmarking tools
- Performed data recovery and backup solutions
- Developed an understanding of hardware compatibility and requirement
My Projects
Dental Landing Page
Introducing a sleek and stylish landing page project designed exclusively for a cutting-edge dental clinic. Our emphasis lies solely on crafting a captivating frontend experience that not only showcases the clinic's excellence but also leaves a lasting impression on visitors.
NextjsTailwindNext Portfolio Website
Welcome to my portfolio website, a concise yet comprehensive platform where I highlight my skills, technologies, and a curated selection of past and present projects.
Next.jsTailwindJavaScriptWater Management Website
This project aims to create a user-friendly website for real-time monitoring of essential water parameters in aquaculture. Users, including administrators and the public, can access live data on pH, H2S, NO3, NH4, and temperature (T0) from a central server. This innovative solution enhances aquaculture practices and sustainability in Binh Dinh Province.
NextTailwindJavaScriptGames Design and Development Portfolio
This page features all my published games, ready for you to play or download. Whether you're exploring browser-based prototypes or full releases on different platforms, each game here is a direct link to my work in game design and development. Enjoy the experience and feel free to share your feedback.
C#UnityAdobeOpenXROculus-sdkMayaBlender